Query returned 1313 results.
Design requirements to educate and facilitate junior design professionals to reflect more effectively on critical situations and conflicts at work
Onselen, Lenny van (1,2); De Lille, Christine (1,2); Snelders, Dirk (2) // 2019
Junior designers are not trained to cope with critical situations and conflict at work. Most design schools do not educate their design students to prepare them for (potential) conflict. As a result, ...
DESIGN STUDY OF A COLLABORATION LABORATORY FOR PRODUCT DESIGN AND DEVELOPMENT
Bärtle, Robin; Domian, Alexander; Nutzmann, Marc; Sauer, Thorsten // 2019
In this student research paper, a concept of a collaboration laboratory for product design and development is described. The collaboration laboratory is planned to be equipped with digital ...
Designing collaborative research: the exploration of common purposes to foster the generation of cross-disciplinary projects
Brun, Juliette (1); Salembier, Chlo // 2019
Despite the increasing demand to develop cross-disciplinary research projects, designing collaborative research still prove to be difficult due to both scientific specialization and organizational ...
Designing digital technology for service work: systematic and participatory approach
Watanabe, Kentaro; Fukuda, Ken // 2019
Digital technology is dramatically changing our life, industry, and society. Recent evolution of digital technology is expected to significantly impact service work, such as healthcare and social ...
DESIGNING EXPERIENTIAL TRAINING IN LEAN PRODUCT DEVELOPMENT: A COLLABORATION BETWEEN INDUSTRY & ACADEMIA
BLANCO, Eric; BERARD, Stephanie; BLANCO, Sylvie; CHEVRIER, Pierre; HEIDSIECK, Emmanuelle; KENWRIGHT, John; VERGES, Virginie // 2019
Performance and efficiency in R&D processes is a critical point for industry. Operational excellence in design and development is required to overcome the business challenges that companies face. It ...
Designing Physical-Digital Workspaces to Support Globally Collaborative Work
Tucker, Andrea (1); Gidel, Thierry (2); Fluckiger, C // 2019
This paper examines some aspects of physical-digital workspaces, focusing on multi-user, multi-touch technologies and how different workspaces impact collaboration. We introduce the concept of ...
Different approaches to democratise design - are they equal?
Goudswaard, Mark (1); Forbes, Hannah (2); Kent, Lee (1); Snider, Chris (1); Hicks, Ben (1) // 2019
The democratisation of design permits greater stakeholder involvement in what has traditionally been a domain reserved for experts; the design process itself. This is enabled by technological ...
Eco-innovation in biomass research Projects
Yannou-Le Bris, Gwenola (1); Treves, Viviane (2); Meynard, Jean-Marc (2); Cerf, Marianne (2) // 2019
This paper tackles two questions. Our first question addresses the multi-actor activity that is visibly required for building radical innovations like eco-innovation. Our second question addresses ...
Effective Innovation Implementation of Mechatronic Product-Service Systems considering Socio-Technical Aspects
Koltun, Gennadiy Dmitrovic (1); Romero Viturro, Carlos Alberto (2); Buchholz, Johan (1); Wissel, Juliane (1); Zaggl, Michael (1); Ocker, Felix (1); Vogel-Heuser, Birgit (1) // 2019
It is estimated that about half of all innovations, such as innovations in mechatronic product-service systems (PSS), fail to deliver the expected benefits to the adopting organization. Different ...
EFFICACIOUS PROTOTYPING FOR EARLY STAGE INDUSTRIAL DESIGN: UNDERSTANDING WHAT MATTERS IN PROTOTYPING TO MAKE PROTOTYPING MATTER MORE
Mahtani, Raunak; Umstead, Kelly; Gill, Carolina // 2019
Prototypes are integral tools designers, engineers and other creatives utilize for developing solutions. In the broadest sense, the term ‘prototype’ may mean different things, and may be the means to ...
Empirical study of car crash simulation analysis within the development phase
Fatfouta, Naouress (1,2); Stal-Le Cardinal, Julie (1); Royer, Christine (2) // 2019
Car crash simulation analysis is an important phase within the vehicle development. It intends to analyse the crashworthiness of the vehicle model and examine the level of passive security. However, ...
Engineers' and biologists' roles during biomimetic design processes, towards a methodological symbiosis
Graeff, Eliot; Maranzana, Nicolas; Aoussat, Am // 2019
The strength of biomimetics comes from its ability to draw from life mechanisms and strategies to design innovative solutions. In spite of recent methodological progresses, more specifically on tools ...
ENHANCEMENT OF COLLABORATION IN THE EARLY STAGE OF AN INTERDISCIPLINARY ENGINEERING AND DESIGN PROJECT: MAPPING GROUP DYNAMICS
Risnes, Martha; Mellema, Mirjam; Sherkat, Habib; Pinto-Orellanna, Marco // 2019
Health care systems are moving towards multidisciplinary patient-centered solutions. Team members can agree on high-level aspirations, but it does not imply that they will have conformity in specific ...
ENHANCING PARTICIPATION IN INTERDISCIPLINARY STUDENT TEAMS THROUGH THE USE OF TANGIBLE REPRESENTATIONS
Forshaug, Ann Kristin // 2019
Designers are to an increasingly extent working as facilitators and members of co-creative interdisciplinary teams. Interdisciplinary collaboration is needed when working with complex problems, and ...
EUROPEAN DRIVING RANGE – INNOVATIVE LANDSCAPES FOR A TANGIBLE, NON-HIERARCHICAL LEARNING SPACE WITHIN A MATERIAL AND IMMATERIAL TOGETHERNESS
Wachs, Marina-Elena (1); Hall, Ashley (2) // 2019
The demand for high value designed products created across the future European landscape will require new educational talents working seamlessly across integrated analogue and digital platforms while ...
Extracting and analysing design process data from log files of ICT supported co-creative sessions
Becattini, Niccolo' (1); Cascini, Gaetano (1); O'Hare, Jamie Alexander (2); Morosi, Federico (1); Boujut, Jean-Francois (3) // 2019
The observation of designers' behaviour in collaborative design activities and the analysis of protocols improved the understanding of how novel ideas emerge, what occurs among designers and, ...
FORM FOLLOWS STORY: AN APPROACH TO DESIGNING FOR COMMERCIAL SPACE TRAVEL
Germany, Jason O'Neill; Lund, Justin // 2019
Designers have long embraced uncertainty as a profession. Iterative approaches to problem solving and a desire to develop these alternatives into a final concepts are the underlying structure of the ...
From invention disclosures to innovation - Challenges in transforming practice
Senni Kirjavainen and Tua A. Björklund // 2019
Adopting design thinking and innovation-oriented approaches in organizations is crucial but not always simple. New practices of collaboration, user-orientedness and exploration require a compatible ...
From Tinkering Methods to Design Thinking: Primordial Thoughts in Design Research
Menezes, Jean Henrique de Oliveira // 2019
Design thinking as explored by Bernard Roth from the Stanford d.School, Roger Martin from the Rothman School of Management, and the IDEO merger trio by Tom and David Kelley, as well as current its ...
Game-Based Learning of Knowledge Reuse in Engineering Education
Stenholm, Daniel; Bergsj // 2019
This paper presents an educational game fostering a new experience-based approach to teaching knowledge transfer using a codification strategy alone. The goal is to address and highlight some common ...
Global optimisation of car front-end geometry to minimise pedestrian head injury levels
Kianifar, Mohammed Reza; Campean, Felician // 2019
The paper presents a multidisciplinary design optimisation strategy for car front-end profile to minimise head injury criteria across pedestrian groups. A hybrid modelling strategy was used to ...
GLOBAL PRODUCT DEVELOPMENT: PROJECT-BASED MULTIDISCIPLINARY JOINT COURSE
Leung, Winnie (1); Wang, Yun (2); Kim, Seong-Woo (3) // 2019
Over three years 2016-2019, three top universities in Asia have joint hands in offering a truly collaborative course ~ Global Product Development. Leveraging modern teaching tools to overcome ...
How to design for Joy / Satisfaction - Two different approaches on how to tackle the task
Atzberger, Alexander (1); Boffa, Eleonora (2); Montero, Joaquin (1); Paetzold, Kristin (1); Vajna, Sandor (3) // 2019
In the course of the IPD International Summer School, two teams addressed the topic of devel-oping an integrated product, with the constraint of it being joyful for the user. One team has chosen an ...
HUNTER GATHERER
Whittet, Craig (1); Hale, Mark (1); Callaghan, Monica (2); Sanchez-Jauregui, Lola (2) // 2019
This paper will explain the process and background of the Product Design Engineering (PDE) Undergraduate project in collaboration with the Hunterian Museum. The project asked students to engage with ...
Boolean Searches
The following examples demonstrate some search strings that use boolean operators:
- design community
Find rows that contain at least one of the two words. - +design +community
Find rows that contain both words. - +design community
Find rows that contain the word “design”, but rank rows higher if they also contain “community”. - +design -community
Find rows that contain the word “design” but not “community”. - +design ~community
Find rows that contain the word “design”, but if the row also contains the word “community”, rate it lower than if row does not. - +design +(>community <decisions)
Find rows that contain the words “design” and “community”, or “design” and “decisions” (in any order), but rank “design community” higher than “design decisions” - design*
Find rows that contain words such as “design”, “designs”, “designing”, or “designer”. - "some words"
Find rows that contain the exact phrase “some words” (for example, rows that contain “some words of wisdom” but not “some noise words”). Note that the " characters that enclose the phrase are operator characters that delimit the phrase. They are not the quotation marks that enclose the search string itself.