Query returned 1148 results.
USING DIGITAL TECHNOLOGIES FOR COLLABORATIVE CONCEPTUAL DESIGN
Mills, Joseph; Brisco, Ross // 2022
Validating a Design Method to Improve Collaboration in Distributed Product Design
Duehr, Katharina; Kopp, David; Rapp,Simon; Albers, Albert // 2022
A MODEL FOR LEARNING TEAMWORK SKILLS
Tessier, Virginie // 2021
The social practice of design is well implanted in the professional field. Working with others from inside or outside the field is recognized as beneficial for a project’s quality and efficiency. ...
A TOOL FOR PROMOTING INTRINSIC MOTIVATION IN TEAMS: A CASE STUDY OF PARTICIPANTS’ MOTIVATION DURING A DESIGN PROJECT
Jacobsen, Nina Olkowska; Berg, Arild // 2021
Intrinsic motivation is a prerequisite for creativity. Research require more studies about the prerequisites for intrinsic motivation where design thinking has been used as an approach to develop a ...
ADAPTING SOCIAL DESIGN RESEARCH METHODS FOR SOCIALLY DISTANCED PRACTICE
Glyn-Davies, Adela; Russell, Paul // 2021
As designers, consultancies  and publicly funded design organisations  increasingly acknowledge the potential for the use of Design to positively contribute toward social impact, Social Design ...
An analytical framework for collaborative cloud-based cad platform affordances
Marion, T., Olechowksi, A., & Guo, J. // 2021
APPLYING CRITICAL DESIGN TO COMMUNICATE CULTURAL INSIGHTS EMPATHICALLY: A CASE STUDY
De La O Campos, José Rodrigo (1); Güemes, David (2) // 2021
Human-Centered Design research relies on research activities such as daily studies, cultural probes, or deep-dive interviews in order to obtain insights about the people it is studying through an ...
COMBINING COLLABORATIVE USER EXPERIENCE DESIGN WITH CROWD ENGINEERING: A PROBLEM-BASED LAB COURSE FOR (UNDER-)GRADUATE STUDENTS
Kerpen, Daniel (1); Juresa, Yannick (2); Forte, Sven (2); Conrad, Jan (1); Göbel, Jens C. (2); Wallach, Dieter P. (1) // 2021
Designers and engineers have to cope with adaptability by the very nature of their activities: The development of new products and services is changing rapidly, e.g. products are becoming more and ...
Concept maps collaborative creation in product lifecycle management
Oliveira, D., Gardoni, M., & Dalkir, K. // 2021
DESIGN AND CREATIVITY FOR DEVELOPING DIGITAL MATURITY SKILLS
Canina, Maria Rita; Bruno, Carmen // 2021
Design and engineer education urgently need to co-evolve with the human, technological and cultural evolution of the digital era we are facing. Indeed, digital transformation is changing people’s ...
DESIGN CONTRIBUTION TO CONSUMERS KNOWLEDGE REGARDING HEALTHIER AND MORE SUSTAINABLE NUTRITIONAL CHOICES AT THE GROCERY STORE
Juodziukynaite, Egle // 2021
Past technological and societal changes have affected the way food is promoted, sold and consumed. The number of products has been significantly increased and at the same time – the amount of ...
DESIGNING FOR EQUITY, ACCESSIBILITY, DIVERSITY AND INCLUSION IN AN UNDERGRAD INDUSTRIAL DESIGN COURSE
Seeschaaf-Veres, Angelika; Giuliano, Mariela // 2021
Centered on a Universal Design for Learning approach, a third-year undergraduate course at OCAD University, Design for Health, has approached the pandemic as a problem-based learning opportunity. The ...
DESIGNING SERVICES IN PANDEMIC CONTEXT
Almendra, Rita Assoreira // 2021
This paper addresses the challenge posed by COVID 19 to 60 bachelor students from the 3rd year of Design Program, that had to design services (in groups of 3/4 students) without the possibility of ...
DIALOGUE FOR DESIGN TEAMS: A CASE STUDY OF GENERATIVE CONVERSATIONS FOR DEALING WITH DIVERSITY
Persaud, Stefan; Prakash, Shreyas; Flipsen, Bas // 2021
In the Integrated Product Design master’s in Industrial Design Engineering at Technical University Delft, there is a growing diversity in students. Last year the part of international students has ...
EMBEDDING CHANGEMAKER SKILLS AND SOCIAL INNOVATION INTO DESIGN STUDENT LEARNING
Schaber, Friedemann; Fakoussa, Rebecca; Redfern, Carys; Farrugia, Henrietta; Wright, Michael // 2021
Building on research on the interaction of business and design (Cox 2006), this paper discusses a casestudy of a UK based project to develop undergraduate students' future skills by collaborating on ...
ENRICHMENT OF ONLINE AND PHYSICAL COLLABORATION
Dorssemont, Jente; Dewit, Ivo; Jacoby, Alexis // 2021
All over the world people abruptly had to switch to remote working. Although working from a distance isn’t entirely new, this sudden shift accelerated the development of online collaboration tools. ...
Evaluation of improvement opportunities for the collaboration of design and simulation - an industrial multi-method study
Schweigert-Recksiek, S., Hagenow, N., & Lindemann, U. // 2021
FROM CO-DESIGN TO CO-EDUCATION: A COMMUNITY COLLABORATION STUDY CASE FOR DESIGN EDUCATION
Wu, Duan (1); Shi, Yin (2); Liu, Yang (3) // 2021
Design education aims to ‘serve environmental, technological and societal changes and challenges’. While evidence suggests a worldwide increase of cross-disciplinary working as partnerships transcend ...
Fuzzy-based framework for managing inter-enterprise collaborations in PSS context
Harrat, M., Belkadi, F., & Bernard, A. // 2021
GIGA-MAPPING AND KNOWLEDGE OF BOUNDARY OBJECT THEORY IN SUSTAINABLE PRODUCT DEVELOPMENT
Kvam, Eva // 2021
New combinations of disciplines allow a better understanding of interconnected modern problems like sustainability. Expanding design education curriculum may improve a designer’s ability to deal with ...
H.I.I.T. HIGH INTENSITY IDEATION TRAINING - FACILITATING GROUP DESIGN IDEATION IN A DIGITAL TEACHING SPACE
Pownall, Max John; Brook, Emily Elizabeth; Pashley, Kathryn // 2021
2020 has been a challenging experience across Higher Education. Within the Product Design Department at Nottingham Trent University, these challenges have been utilised as opportunities to expand ...
HAVE YOU FELT BLUE OR RED? A COLOUR-BASED TOOL FOR CULTURALLY PLURAL TEAMS
Mattioli, Francesca (1); Calvo Ivanovic, Ingrid (1,2) // 2021
Due to the extensive practice of collaborative design-based learning and the increasing cultural plurality of design courses, the theme of cross-cultural teamwork in Design Education is becoming ...
How familiarity impacts influence in collaborative teams?
Singh, H., Becattini, N., Cascini, G., & Škec, S. // 2021
IN PURSUIT OF MEANINGFUL INSIGHT; COVID REMOTE COLLABORATION AND DESIGN AS PROVOCATION
Magee, Paul; Woodcock, Andree; Gut, Katarzyna; Saunders, Janet; Atkinson, Peter; Bridgman, Jacquie // 2021
The contact and immediacy of formal and informal participatory methods (get-togethers, group discussion, post-it note club, and informal chat) creates personal insight, emotion, distress and joy; ...
The following examples demonstrate some search strings that use boolean operators:
- design community
Find rows that contain at least one of the two words.
- +design +community
Find rows that contain both words.
- +design community
Find rows that contain the word “design”, but rank rows higher if they also contain “community”.
- +design -community
Find rows that contain the word “design” but not “community”.
- +design ~community
Find rows that contain the word “design”, but if the row also contains the word “community”, rate it lower than if row does not.
- +design +(>community <decisions)
Find rows that contain the words “design” and “community”, or “design” and “decisions” (in any order), but rank “design community” higher than “design decisions”
Find rows that contain words such as “design”, “designs”, “designing”, or “designer”.
- "some words"
Find rows that contain the exact phrase “some words” (for example, rows that contain “some words of wisdom” but not “some noise words”). Note that the " characters that enclose the phrase are operator characters that delimit the phrase. They are not the quotation marks that enclose the search string itself.