SIG-Library

Query returned 1313 results.

Uncertainties Experienced by Suppliers Participating in Customers’ Product Development Projects

Flankegard, Filip; Johansson, Glenn // 2024
This paper explores uncertainties experienced by suppliers involved in their customers’ product development projects. The study introduces a model for classifying different types of involvement, ...

UNDERSTANDING EMERGING MATERIALS AND THEIR INTEGRATION PATTERNS FOR DESIGNING NEW PRODUCTS WITH ENHANCED EXPERIENTIAL VALUE

Rafique, Usman Khalid; Raja, Mubashir Karim; Tufail, Muhammad // 2024
Material-driven design is a novel approach to product design starting with a thorough understanding of materials, unlike the traditional design process, which determines materials at later stages. ...

USE AND APPLICATION OF GENERATIVE AI IN MULTIDISCIPLINARY PROJECTS: LUNAR HABITACLES, AUTOMOTIVE CONCEPTS AND FUTURE SOUVENIRS

Vázquez Esquivel, Rubén; Acuña López, Alejandro; Montalván Lume, Juan Giusepe; Cornejo, José // 2024
Artificial Intelligence is currently experiencing a period of “inflated expectations”, according to Gartner and its Hype Cycle report on Emerging Technologies, August 2023. As part of this scenario, ...

USER ENGAGEMENT IN PHYSICAL-DIGITAL INTERACTION DESIGN

Urquhart, Lewis; Petrakis, Konstantinos; Wodehouse, Andrew // 2024
This paper describes the development of a physical-digital demonstrator that makes use of augmented reality (AR) technology, to convey complex systems and engineering information for design ...

A COMPARATIVE ANALYSIS OF DESIGN AND MANUFACTURE TEACHING IN MECHANICAL ENGINEERING

Masen, Marc; Butt, Ahmed Tamkin; Agg, Chloe // 2023
This paper draws parallels and contrasts between the Design-focussed learning tracks of the Mechanical Engineering courses at Imperial College London (ICL) and Nottingham Trent University (NTU). ...

A Designer's understanding of the maker movement

von Platen, Vilhelm;Kitani, Yoji // 2023
The maker movement has garnered interest from many disparate fields, from engineering to business management, to behavioural science, to city planning. The reason for this interest no doubt stems ...

A Framework model for facilitating Do-It-Yourself Design

Hoftijzer, JanWillem;Keyson, David // 2023
Today’s global context of mass-produced items has resulted in an increasing ‘distance’, or alienation, between people and the origins of the items they buy and use: an unhealthy human-product ...

A method to capture and share production requirements supporting a collaborative production preparation process

Areth Koroth, Rohith;Elgh, Fredrik;Lennartsson, Martin;Raudberget, Dag // 2023
The production preparation process (3P) enables collaboration between design and production engineers during product development but its efficiency is limited by the abundance of documentation of ...

A Multi-Dimensional Analysis of the Current State of Research into Globally Distributed Product Development

Simon J. Nicklas, Marvin Michalides, Emir Gadzo, Alexander Koch // 2023
This contribution aims to investigate the challenges and potential solutions associated with the globally distributed development of complex products (GDPD). The research focuses on three key ...

A Qualitative Investigation of Students’ Design Experiences in a Work-Integrated Learning Setting

Nickel, Jordan (1); Rennick, Chris (1); Litster, Gregory (2); Hulls, Carol C.W. (1); Hurst, Ada (1) // 2023
Work-integrated learning (WIL) – a pedagogy that integrates academic studies with workplace experiences – presents an excellent opportunity for students to “deliberately practice” their design ...

A STEAM X D WORKSHOP FOR PRE-UNIVERSITY STUDENTS: PREPARING STUDENTS FOR TRANSDISCIPLINARY APPLICATIONS

Anariba, Franklin; Fearnly, Lyle; Foong, Shaohui; Lee, Chee Huei; Tan, Mei Xuan; Wong, Wei Pin; Tan, Da Yang; Cheah, Chin Wei; Yokoyama, Setsuko; Sudhindra, Shravya Thandlam; Ang, Lay Kee // 2023
In this work, we introduce the Singapore University of Technology and Design (SUTD)’s STEAM x D (STEAM = Science, Technology, Engineering, Arts and Mathematics, and D = Design Thinking) ...

A study on the potential of game based learning for sustainability education

Scurati, Giulia Wally (1);Kwok, Sze Yin (2);Ferrise, Francesco (3);Bertoni, Marco (1) // 2023
Academic institutions are increasingly required to prepare future practitioners to face complex sustainability challenges. The need to foster the development of different skills, attitudes, and ...

Active Engagement in Collaborative Engineering Design: How to Measure and Use It in a Feedback System?

Farshad, Sabah; Fortin, Clement // 2023
Engineering design is typically a collaborative process, and in the era of digital engineering, online collaboration platforms are increasingly being used to perform the work. Despite the development ...

AI vs. Human: The Public's Perceptions of the Design Abilities of Artificial Intelligence

Chong, Leah (1); Yang, Maria (2) // 2023
With the increasing implementation of artificial intelligence (AI) in the design process, it is crucial to understand how users will accept AI-designed products. This work studies how the public ...

AN OPEN EDUCATION PLATFORM: LEARNING OUR WAY TO MIXING LIFE-LONG LEARNERS AND REGULAR STUDENTS

Wever, Renee; Ruiz, Juan; Bengtsson, Marie // 2023
In recent years we have developed an embryo of an open approach to education, where students, researchers and company liaisons meet, to together take on a real challenge that the company partner ...

Analysis of the correlation between agile team maturity and standardised key performance indicators in automotive development

Scharold, Franziska (1); Schrof, Julian (2); Paetzold-Byhain, Kristin (1) // 2023
The application of agile development methods in response to increasing market dynamics and product complexity is a key lever in the automotive industry. Agile methods originally come from the ...

Barriers to the use of artificial intelligence in the product development - a survey of dimensions involved

Müller, Benedikt; Roth, Daniel; Kreimeyer, Matthias // 2023
Artificial intelligence (AI) is seen as a great opportunity to secure future competitiveness in many corporate sectors. Potential for its use also exists in product development (PD) activities due to ...

BRIDGING THE EMPATHY GAP: IMPROVING DESIGN EMPATHY ACROSS CULTURAL BARRIERS

Underwood, Gary Stuart; Powell, John // 2023
Human-Centred Design (HCD) has become a key component of design teaching over the last thirty years. Central to HCD is the concept of design empathy, and many techniques and tools have been developed ...

Challenges in Extracting Insights from Life Cycle Assessment Documents During Early Stage Design

Goridkov, Nicole (1); Ye, Kelly (1); Wang, Ye (2); Goucher-Lambert, Kosa (1) // 2023
Life cycle assessment (LCA) has been established as a benchmark for design for sustainability practices. LCA provides detailed technical documents regarding a product’s environmental impact, but its ...

Characteristics of Interpersonal Phonetic Communication in Resonance During Co-creation

Matsumae, Akane (1); Shichijo, Karen (2); Shoji, Keisuke (2); Sawai, Ken-ichi (1) // 2023
This study is aimed to understand the relationship between resonance and interpersonal phonetic communication during co-creation from the following points of view: linguistic functional factors and ...

Circular ecosystem structure and orchestration: outlining actions to innovate, integrate, and invest

Hofmann Trevisan, Adriana (1); Gonçalves Castro, Camila (1,3); Augusto de Vasconcelos Gomes, Leonardo (2); Mascarenhas, Janaina (1) // 2023
Circular ecosystem is a growing research field that is gaining attention due to representing a more robust alignment structure than a single firm. However, prior research lacks empirical evidence on ...

Co-designing technological explorations in developing futures literacy through speculative design and an artistic intervention

Aranda Muñoz, Álvaro (1,2); Bozic Yams, Nina (2); Carlgren, Lisa (2) // 2023
Futures Literacy is the capability to imagine and understand potential futures to prepare ourselves to act and innovate in the present. This pilot study aims to understand how artistic methodologies ...

Collaborative teamwork prototyping and creativity in digital fabrication design education

Georgiev, Georgi V. (1); Nanjappan, Vijayakumar (1); Casakin, Hernan (2); Soomro, Sohail (1,3) // 2023
Digital fabrication laboratories play a role as an educational environment in which different learning activities incorporate advanced technological developments. Digital fabrication design education ...

COMBATTING LONELINESS BY INTRODUCING A START-UP PROJECT FOR FIRST-YEAR STUDENTS

Lande, Ingrid; Heimdal, Anette // 2023
The first year of a student’s higher education significantly affects their performance and probability of completion. Tinto found that the first few weeks are critical for the students regarding ...

Boolean Searches

The following examples demonstrate some search strings that use boolean operators:

  • design community
    Find rows that contain at least one of the two words.
  • +design +community
    Find rows that contain both words.
  • +design community
    Find rows that contain the word “design”, but rank rows higher if they also contain “community”.
  • +design -community
    Find rows that contain the word “design” but not “community”.
  • +design ~community
    Find rows that contain the word “design”, but if the row also contains the word “community”, rate it lower than if row does not.
  • +design +(>community <decisions)
    Find rows that contain the words “design” and “community”, or “design” and “decisions” (in any order), but rank “design community” higher than “design decisions”
  • design*
    Find rows that contain words such as “design”, “designs”, “designing”, or “designer”.
  • "some words"
    Find rows that contain the exact phrase “some words” (for example, rows that contain “some words of wisdom” but not “some noise words”). Note that the " characters that enclose the phrase are operator characters that delimit the phrase. They are not the quotation marks that enclose the search string itself.

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