A DESIGN INNOVATION FRAMEWORK RESEARCH IN THE CONTEXT OF SOCIAL REGENERATION
DS 95: Proceedings of the 21st International Conference on Engineering and Product Design Education (E&PDE 2019), University of Strathclyde, Glasgow. 12th -13th September 2019
Editor: Bohemia, Erik; Kovacevic, Ahmed; Buck, Lyndon; Brisco, Ross; Evans, Dorothy; Grierson, Hilary; Ion, William; Whitfield, Robert Ian
Author: WU, DUAN (1); MA, YUHONG (1); WANG, JIPING (3); XU, JIE (2)
Institution: 1: College of Design & Innovation, Tongji University Shanghai Institute of Design and Innovation; 2: College of Design & Innovation, Tongji University,; 3: School of Art design and Media, East China University of Science and Technology
Section: Innovation 1
DOI number: https://doi.org/10.35199/epde2019.5
Social regeneration is an intricate field that calls for interdisciplinary knowledge to fulfill the ever-changing trends and an arbitrary sequence of demands. Ostensibly, involved in “reshaping” the world, for common people's thoughts，the tough work should deserve government, municipality or the minority to deal with by policy-making or one proposal file. Therefore, complexity is the underlying structure of social regeneration and it challenges people's traditional cognition as well as a subversion of the form of processing.It’s no longer has that achieving the success of regeneration by one decision -making or one group of people within single discipline at one stroke.
Comparing with the top-down “solo performance” by designers or minority of authorities, nowadays, it seems more welcome and pleasant to create a bottom-up public carnival. People, they are creative enough to design the world in a new collaborate way by using their experience and knowledge , even have the power to insurgent the city in a positive perspective . Many theories have been proposed to help the designer to better organize and motivate the public's creative energy in dealing with different areas of practice. However, since the complexity of regeneration has weakened the boundaries between disciplines and shifted power to the public, for designers, ordinary person, or the authorities, facing this freedom of maximization of possibilities and blurring of boundaries, how could they play their due role rather than lost in a chaotic adventure?
This research was motivated by the lack of innovative design knowledge in the context of social regeneration. Since it is an open and diverse context, facing different methods in different disciplines, designers and the public are on the same platform. It looks for a framework to help them understand new methods and quickly get the rules of operation in various fields in respond to changing social regeneration needs. This framework brings together the main methods in each area and spreads them across design stages, giving key elements that people can pick and select, and sorting by their attributes. Methods analysis and interviews are used to understand the effectiveness, co-design workshops are used to verify the feasibility of the proposed hypothesis.
Through case studies and analysis with multiple design methods in social regeneration and innovation, the research seeks to better understand the role of “design” and “innovation” in the interpretation projects in a modern urban context, and the role of innovation framework in the transforming complicated context to help reach out the most practical strategy. The theoretical framework is based on three concepts: open innovation, social innovation and innovative design thinking toolkit. The framework is structured to help in the social regeneration decision making process to be more replicable, scalable and operable.This article is still at an early step in the challenges of social regeneration and the research will continue.
 Manzini, Ezio. Design, when everybody designs: An introduction to design for social innovation. MIT press, 2015
 Hou, Jeffrey, ed. Insurgent public space: guerrilla urbanism and the remaking of contemporary cities. Routledge, 2010
Keywords: design innovation, framework, social regeneration, methods