Role playing and collaborative scenario development

DS 58-6: Proceedings of ICED 09, the 17th International Conference on Engineering Design, Vol. 6, Design Methods and Tools (pt. 2), Palo Alto, CA, USA, 24.-27.08.2009

Year: 2009
Editor: Norell Bergendahl, M.; Grimheden, M.; Leifer, L.; Skogstad, P.; Lindemann, U.
Author: Diaz, Lily; Salmi, Anna; Reunanen, Markku
Series: ICED
Section: Design Methods and Tools
Page(s): 79-86

Abstract

Collaborative design activity can provide creative design solutions as well as be a source of enrichment for all participants. Nevertheless, instantiating collaboration among team members coming from different disciplines and with diverse levels of expertise can be difficult. Because of this situation, methods and tools that promote dialogue and reflection can be valued items. In our paper we describe a collaborative scenario-building method that we have been developing. The method takes as a starting point the user-centered design paradigm and makes use of role-playing and props as boundary objects for collaborative design building.

Keywords: Boundary objects, collaborative scenario design, embodied interaction, role-playing, user-centered design, user experience

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